Constructive
Classroom Rewards: Promoting Good Habits While
Protecting
Children’s Health
Rewarding children in the
classroom need not involve pizza parties, candy, and other foods that can
undermine children’s diets and health and reinforce unhealthful eating habits.
A wide variety of alternative rewards can be used to provide positive
reinforcement for children’s behavior.
“It’s just a
little treat”: the harm in using food to reward children
Schools should not only teach
children how to make healthy choices and to eat to fulfill nutritional needs,
but also should provide an environment that fosters healthy eating. Providing
food based on performance or behavior connects food to mood. This practice can
encourage children to eat treats even when they are not hungry and can instill
lifetime habits of rewarding or comforting themselves with food behaviors
associated with unhealthy eating or obesity.
Awarding children food during
class also reinforces eating outside of meal or snack times.
Since few studies have been
conducted on the effect of using food rewards on children’s long-term eating
habits, the best policy is to not reward children with food at all. At
minimum, children should not be rewarded using low-nutrition foods.
The value of
rewarding children (with non-food rewards)
As teachers know, classroom
rewards can be an effective way to encourage positive behavior. Children, like
everyone, alter their actions based on short-term anticipated consequences.
When trying to foster a new behavior, it is important to reward a child
consistently each time he or she does the desired behavior. Once the behavior
has become an established habit, rewards can be given every now and then to
encourage the child to maintain the preferred behavior.
The ultimate goal of rewarding
children is to help them internalize positive behaviors so that they will not
need a reward. Eventually, self-motivation will be sufficient to induce them to
perform the desired behavior, and outside reinforcement will no longer be necessary.
State policies
Few states address the issue
of using food as a reward. Only Alabama and the District of Columbia prohibit
the use of food to reward children for good behavior or academic performance.
Seven other states (Alaska, Arkansas, Minnesota, Nevada, Oregon, Wisconsin, and
Wyoming) discourage this practice. Thus in most states, policies regarding
classroom rewards are determined at the local level by individual school
districts, schools, or teachers.
Physical
activity and food should not be linked to punishment
Punishing children by taking
away recess or physical education classes reduces their already-scarce
opportunities for physical activity. Another counterproductive punishment is
forcing children to do physical activity such as laps or pushups. Children
often learn to dislike things that are used as punishments.
Thus, penalizing children with
physical activity might lead them to avoid activities that are important for
maintaining wellness and a healthy body weight.
In addition, food should not
be withheld as a means of punishing children.
Examples of
beneficial (and inexpensive) rewards for children1
v Social rewards
“Social rewards,” which
involve attention, praise, or thanks, are often more highly valued by children
than a toy or food. Simple gestures like pats on the shoulder, verbal praise
(including in front of others), nods, or smiles can mean a lot. These types of
social rewards affirm a child’s worth as a person.
v Recognition
§ Trophy, plaque, ribbon, or certificate in
recognition of achievement or a sticker with an affirming message (e.g., “Great
job”)
§ Recognizing a child’s achievement on the
school-wide morning announcements and/or the school’s website
§ A photo recognition board in a prominent location
in the school
§ A phone call, email, or letter sent home to
parents or guardians commending a child’s accomplishment
§ A note from the teacher to the student commending
his or her achievement
v Privileges
§ Going first
§ Choosing a class activity
§ Helping the teacher
§ Having an extra few minutes of recess with a
friend
§ Sitting by friends or in a special seat next to
or at the teacher’s desk
§ “No homework” pass
§ Teaching the class
§ Playing an educational computer or other game
§ Reading to a younger class
§ Making deliveries to the office
§ Reading the school-wide morning announcements
§ Helping in another classroom
§ Eating lunch with a teacher or principal
§ Listening with a headset to a book on tape or CD
§ Going to the library to select a book to read
§ Working at the school store
§ Taking a walk with the principal or teacher
§ Designing a class or hall bulletin board
§ Writing or drawing on the blackboard/whiteboard
§ Taking care of the class animal for a day
v Rewards for a class
§ Extra recess
§ Eating lunch outdoors
§ Going to the lunchroom first
§ Reading outdoors
§ Holding class outdoors
§ Extra art, music, PE, or reading time
§ Listening to music while working
§ Dancing to music
§ Playing a game or doing a puzzle together
§ “Free choice” time at the end of the day
§ A song, dance, or performance by the teacher or
students
§ A book read aloud to the class by the teacher
§ A field trip
v School supplies
§ Pencils: colored or with logos or other
decorations
§ Pens
§ Erasers
§ Notepads/notebooks
§ Boxes of crayons
§ Stencils
§ Stamps
§ Plastic scissors
§ Bookmarks
§ Highlighters
§ Chalk (e.g., sidewalk chalk)
§ Markers
§ Coloring books
§ Rulers
§ Glitter
§ Pencil sharpeners, grips, or boxes
§ Gift certificate to the school store
v Sports equipment and athletic gear
§ Paddleballs
§ Frisbees
§ Water bottles
§ NERF balls
§ Hula hoop
§ Head and wrist sweat bands
§ Jump rope
v Toys/trinkets
§ Stickers
§ Yo-yos
§ Rubber balls
§ Finger puppets
§ Stuffed animals
§ Plastic or rubber figurines
§ Toy cars, trucks, helicopters, or airplanes
§ Plastic sliding puzzles or other puzzle games
§ Slinkies
§ Gliders
§ Magnifying glasses
§ Spinning tops
§ Marbles
§ Jacks
§ Playing cards
§ Stretchy animals
§ Silly putty
§ Bubble fluid with wand
§ Balloons
§ Capsules that become sponges/figures when placed in
water
§ Inflatable toys (balls, animals)
§ Small dolls or action figures
v Fashion wear
§ Temporary tattoos
§ Hair accessories (barrettes, elastics, or
ribbons)
§ Bracelets, rings, necklaces
§ Sunglasses
§ Eyeglasses with nose disguise
§ Hat or cap
§ T-shirt
§ Sneaker bumper stickers
§ Shoe laces
v Miscellaneous
§ Key chains
§ Flashlights
§ Cups
§ Magnets
§ Crazy straws
§ Backscratchers
§ A plant, or seeds and pot for growing a plant
§ Books
v A token or point system, whereby children earn points
that accumulate toward a bigger prize. Possible prizes include those listed
above and:
§ Gift certificate to a bookstore or sporting goods
store
§ Movie pass or rental gift certificate
§ Ticket to sporting event
§ Puzzle
§ Book
§ Stuffed animal
§ Magazine subscription
§ Board game
§ Step counter (pedometer)
§ Sports equipment, such as tennis racket, baseball
glove, soccer ball, or basketball
Children can be given fake
money, tokens, stars, or a chart can be used to keep track of the points they
have earned. Points can be exchanged for privileges or prizes when enough are
accumulated.
A point system also may be
used for an entire class to earn a reward. Whenever individual children have
done well, points can be added to the entire class’s “account.” When the class
has earned a target number of points, then they receive a group reward.
For more information, visit
www.cspinet.org/schoolfood/
or contact CSPI at
<nutritionpolicy@cspinet.org>.
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Alternatives to Food Rewards
Food rewards can be an easy way to bring about
an immediate behavior change in students. So why change a reward system that
seems to work? Rewarding children with food can contribute to health problems
such as obesity, diabetes, and hypertension. It also interferes with learning
to eat in response to hunger and fullness cues. Giving donuts and soft drinks
to students may seem like a harmless treat for a job well done, but rewarding
children with unhealthy food can develop habits that stay with children
throughout their school careers…and their lives.
Elementary
School Students
• Trips to a treasure box filled with nonfood
items such
as stickers, play tattoos, bubbles, jump ropes,
puzzles,
key chains, yo-yo’s, spider rings, charms,
trading cards,
pencil toppers, coupons for extra credit, etc…
• Bank system (earn play money to be used for
privileges)
• Play favorite game
• Extra recess
• Make deliveries to office
• Sit by friends
• Help teach class
• Eat lunch with teacher
• School supplies
• Show-and-tell
• Paperback book
Middle
School Students High School Students
• Sit with friends •
Extra credit
• Listen to music while working at desk •
Fun video
• 5 minute chat break at end of class •
Reduced homework
• Reduced homework •
Coupons to video or music stores
• Extra credit •
Donated movie coupons
• Fun video •
Drawings for donated prizes for
• Computer time
students meeting a grade standard
• Eat lunch or have class outside •
“Free Choice” time at end of class
Food for Thought:
“Rewards can be abused and overused.
Too often students come to expect something in return for behavior or good
grades when in reality, they should do the behavior for its intrinsic value.”
~Middle School Teacher
Adapted by ADADC from a Lexington-Fayette County, KY Health
Department Flyer